10/31第六週 補充圈叉遊戲玩家輸贏判斷
首先,一樣利用工具箱建立9個button、1個textbox
然後在 public partial class Form1 : Form裏頭輸入 int c=0;
接者,在表單程式裡輸入button1.Text = "";
依此類推輸入另外8個
接下來和上次一樣在每個button內輸入相同宣告、條件來判斷玩家下的是O or X
但是這次不先輸入連線判斷,改用judge();來撰寫
註:judge()可隨意命名,最後宣告物件程式碼相同即可
在程式最後建立 private void judge()
輸入判斷輸贏的假設條件,即可完成程式
Ex:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
namespace WindowsFormsApplication1
{
public partial class Form1 : Form
{
int c = 0;
public Form1()
{
InitializeComponent();
}
private void Form1_Load(object sender, EventArgs e)
{
button1.Text = "";
button2.Text = "";
button3.Text = "";
button4.Text = "";
button5.Text = "";
button6.Text = "";
button7.Text = "";
button8.Text = "";
button9.Text = "";
}
private void button1_Click(object sender, EventArgs e)
{
int r;
c = c + 1;
r = c % 2;
textBox1.Text = Convert.ToString(r);
if (r == 0)
{
button1.Text = "O";
}
else
{
button1.Text = "X";
}
button1.Enabled = false;
judge();
}
private void button2_Click(object sender, EventArgs e)
{
int r;
c = c + 1;
r = c % 2;
textBox1.Text = Convert.ToString(r);
if (r == 0)
{
button2.Text = "O";
}
else
{
button2.Text = "X";
}
button2.Enabled = false;
judge();
}
private void button3_Click(object sender, EventArgs e)
{
int r;
c = c + 1;
r = c % 2;
textBox1.Text = Convert.ToString(r);
if (r == 0)
{
button3.Text = "O";
}
else
{
button3.Text = "X";
}
button3.Enabled = false;
judge();
}
private void button4_Click(object sender, EventArgs e)
{
int r;
c = c + 1;
r = c % 2;
textBox1.Text = Convert.ToString(r);
if (r == 0)
{
button4.Text = "O";
}
else
{
button4.Text = "X";
}
button4.Enabled = false;
judge();
}
private void button5_Click(object sender, EventArgs e)
{
int r;
c = c + 1;
r = c % 2;
textBox1.Text = Convert.ToString(r);
if (r == 0)
{
button5.Text = "O";
}
else
{
button5.Text = "X";
}
button5.Enabled = false;
judge();
}
private void button6_Click(object sender, EventArgs e)
{
int r;
c = c + 1;
r = c % 2;
textBox1.Text = Convert.ToString(r);
if (r == 0)
{
button6.Text = "O";
}
else
{
button6.Text = "X";
}
button6.Enabled = false;
judge();
}
private void button7_Click(object sender, EventArgs e)
{
int r;
c = c + 1;
r = c % 2;
textBox1.Text = Convert.ToString(r);
if (r == 0)
{
button7.Text = "O";
}
else
{
button7.Text = "X";
}
button7.Enabled = false;
judge();
}
private void button8_Click(object sender, EventArgs e)
{
int r;
c = c + 1;
r = c % 2;
textBox1.Text = Convert.ToString(r);
if (r == 0)
{
button8.Text = "O";
}
else
{
button8.Text = "X";
}
button8.Enabled = false;
judge();
}
private void button9_Click(object sender, EventArgs e)
{
int r;
c = c + 1;
r = c % 2;
textBox1.Text = Convert.ToString(r);
if (r == 0)
{
button9.Text = "O";
}
else
{
button9.Text = "X";
}
button9.Enabled = false;
judge();
}
private void judge()
{
if ((button1.Text == "O" && button2.Text == "O" && button3.Text == "O") ||
(button4.Text == "O" && button5.Text == "O" && button6.Text == "O") ||
(button7.Text == "O" && button8.Text == "O" && button9.Text == "O") ||
(button1.Text == "O" && button4.Text == "O" && button7.Text == "O") ||
(button2.Text == "O" && button5.Text == "O" && button8.Text == "O") ||
(button3.Text == "O" && button6.Text == "O" && button9.Text == "O") ||
(button1.Text == "O" && button5.Text == "O" && button9.Text == "O") ||
(button3.Text == "O" && button5.Text == "O" && button7.Text == "O"))
MessageBox.Show("O WIN!");
else if ((button1.Text == "X" && button2.Text == "X" && button3.Text == "X") ||
(button4.Text == "X" && button5.Text == "X" && button6.Text == "X") ||
(button7.Text == "X" && button8.Text == "X" && button9.Text == "X") ||
(button1.Text == "X" && button4.Text == "X" && button7.Text == "X") ||
(button2.Text == "X" && button5.Text == "X" && button8.Text == "X") ||
(button3.Text == "X" && button6.Text == "X" && button9.Text == "X") ||
(button1.Text == "X" && button5.Text == "X" && button9.Text == "X") ||
(button3.Text == "X" && button5.Text == "X" && button7.Text == "X"))
MessageBox.Show("X WIN!!");
}
}
}