10/24第五週 補充10/17之賽車比賽
首先,利用工具箱建立以下物件
2個label (作為點數用)、一個textbox(作為累積總步數)、4個button(1、4為骰子,2、3為車)
然後,先在宣告欄的位置輸入using System.Threading;
接者,在 public partial class Form1 : Form裏頭輸入 int total1 = 0, total2 = 0;
再來,進入button1的程式裡輸入骰子的宣告、假設條件、迴圈以及輸贏的判斷
同理,button4也仿照button1的程式碼,即完成賽車遊戲
Ex:
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Threading;
namespace WindowsFormsApplication1
{
public partial class Form1 : Form
{
int total1 = 0, total2 = 0;
public Form1()
{
InitializeComponent();
}
private void button1_Click(object sender, EventArgs e)
{
int d1, d2, sum;
Random ran = new Random();
d1 = ran.Next(1, 7);
d2 = ran.Next(1, 7);
label1.Text = Convert.ToString(d1);
label2.Text = Convert.ToString(d2);
sum = d1 + d2;
for (int i = 1; i <= sum; i++)
{
button2.Left = (i + total1) * 5;
Thread.Sleep(100);
Application.DoEvents();
}
total1 = total1 + sum;
textBox1.Text = Convert.ToString(total1);
if (button2.Left >=100)
MessageBox.Show("甲車贏");
}
private void button4_Click(object sender, EventArgs e)
{
int d1, d2, sum;
Random ran = new Random();
d1 = ran.Next(1, 7);
d2 = ran.Next(1, 7);
label1.Text = Convert.ToString(d1);
label2.Text = Convert.ToString(d2);
sum = d1 + d2;
for (int i = 1; i <= sum; i++)
{
button3.Left = (i + total2) * 5;
Thread.Sleep(100);
Application.DoEvents();
}
total2 = total2 + sum;
textBox1.Text = Convert.ToString(total2);
if (button3.Left >= 100)
MessageBox.Show("乙車贏");
}
}
}
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